Hex Conquests
A downloadable game for Windows
Hex Conquests is a tactical, turn‑based wargame prototype where every hex matters. Command a growing army, carve supply routes through shifting frontlines, and claim victory either by holding 70 % of the map’s victory hexes or by seizing the enemy capital in a decisive strike.
Key Features
- Dynamic army management – Train new units in your capital or any captured castle, then spend their movement points to grab territory.
- Territory is power – Control hexes to boost economy and extend your frontline; hold 70 % victory points to win or capture the enemy capital for an instant takeover.
- Rock‑paper‑scissors warfare – Spearmen beat cavalry, cavalry trample archers, archers punish spearmen.
- Doctrine / technology draft – Five doctrine slots; draw three cards, pick one, or spend gold to reroll.
- Hex effects & unit abilities – Woods hide and protect, hills reveal, special skills swing battles.
- Three‑layer fog of war – Unexplored, explored‑but‑unseen, and visible states keep recon meaningful.
- Supply lines matter – Cut opponents off from their capital to sap strength; guard your own lines.
- Procedurally generated battlefields – Tweak map size and the density of hills, forests, castles, cities, and temples.
- Contextual tooltips & end‑game stats – Hover for instant info, then review a detailed post‑match breakdown.
Current State
The game is early in development. Multiplayer, campaigns, and some UI polish are still disabled while core combat is refined. Expect rough edges and placeholder art—yet also tense battles against an adaptive AI and systems inspired by Civilization VI and Hearts of Iron IV.
Why Play Now?
Your feedback will shape balance, features, and future roadmaps. Break the prototype, push its systems, and tell us what felt epic—or frustrating. Together we can forge the definitive hex‑war experience.
Prototype build • bugs likely • please leave feedback!
Published | 7 hours ago |
Status | Prototype |
Platforms | Windows |
Author | Nienawisc |
Genre | Strategy |
Tags | 3D, civilization, hearts-of-iron, Hex Based, Procedural Generation, Prototype, Singleplayer, Turn-based, Turn-based Strategy, Unity |
Download
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