The Spreadening

This game is being built as part of the Pirate Software - Game Jam 14 (https://itch.io/jam/pirate )

The player will control the wiggly Jam that navigates through procedurally generated infinite kitchen top, shooting enemies and eating smaller than jam objects to grow.

The player will have to be careful with the fights, every bullet is ripped from the JamMass and will hurt player, although not more than the enemy.

They will have to avoid the enemies and look for next snack.

Creators:

  1. Nienawisc - Chief Technology Officer,  Game Designer
  2. Myszon - 2D/3D Artist, Music Director, 
  3. Los - Programmer, Shader master, Game Designer

Used Music:

  1.  "Cooking Challenge" by OctoSound from Pixabay 
  2.  "Lunch Time" by OctosSound from Pixabay 
  3.  "Casino" by Pumpupthemind from Pixabay 
  4.  "Space Funky" by Roman Senyk from Pixabay
  5.  "Funky Main" by Grand Project from Pixabay 
  6.  "Gimme Gimme (Jazz)" by PineAppleMusic from Pixabay
  7.  "Mysterious Celesta" by Ashot-Danielyan-Composer from Pixabay

All sounds effects from Pixabay

Used Free Assets:

  1. Free Pixel Font - Thaleah by Tiny Worlds https://assetstore.unity.com/packages/2d/fonts/free-pixel-font-thaleah-140059
  2. Free Kitchen - Cabinets and Equipment by Boxx-Games Assets https://assetstore.unity.com/packages/3d/props/interior/free-kitchen-cabinets-and-equipment-245554
  3. Low Poly Mini Village by loan Stan https://assetstore.unity.com/packages/3d/environments/low-poly-mini-village-free-131677

Download

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Click download now to get access to the following files:

The Spreadening - GDD.pdf 966 kB

Comments

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Impressive! Really enjoyed the low-poly art and implementation of 3d graphics. The blob effect is super. Once I got the hang of it I found the gameplay loop pretty good, and it reminds me of Katamari a bit! 

I found the sfx a bit grating and had to mute the game after a while. Overall, you did an amazing job and should be super proud.

(+1)

Fun game! Great job!